![]() Using Phaser's Arcade Physics Library, each character and object has its own physics body and properties, and the levels themselves are generated via JSON files. The game is built using Phaser, an HTML5 game development framework for Canvas and WebGL browser games designed for web and mobile games, as well as HTML, CSS, and JavaScript. ![]() Creating the Multiplayer Game Using Phaser, Javascript, HTML and CSS This tutorial guides you through building the online multiplayer game Ninja Platformer, a browser-based collaborative puzzle game written in less than 1000 lines of code that encourages you to work with your friends to collect the keys to complete the levels. ![]() Not only do you have to design a game that is functional on multiple browsers including desktop and mobile, but you also have to ensure that the gameplay is fluid and responsive when multiple players are enjoying the game in real time. Have suggestions or questions about the content of this post? Reach out to a fast and scalable multiplayer game is no easy task, especially if the game is meant to be played online in a web browser. You can learn more about how PubNub powers thousands of customers worldwide in our PubNub for Developers resources. While some information may not be entirely up to date, this article still contains valuable insights into creating an HTML5 multiplayer platformer game playable entirely in the browser.
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